How to draw a mech
A giant helper robot with a kid at the controls — big shoulders, a round cockpit, and a wave. Six steps, then animate it.
Your kid draws the idea, then learns to direct AI to turn it into a movie, a game, a comic, or a robot.
Free guides, no account needed. Studio plans start from $49 a month per kid.



Every studio starts on paper, with your kid's own drawing. Then they make something real: a movie your family can watch, a game their friends can play, a comic to read, or a robot to test-drive.
Draw a character on paper, tell the story, and make an animated movie that stars your drawing.
Explore Animation StudioDraw the hero and the villain, give them power cards, and build the rooms of a game your family can play.
Explore Game StudioDraw three pictures, pick a message, and publish a comic with your name on the cover.
Explore Comic StudioDesign a robot on paper, build it, program how it moves, and test-drive it.
Explore RoboticsShort how-to films teach the craft. Each new project puts it to work.

Draws the star, plans the shots, and picks the take that works.
Watch the how-to films
Makes the rules, builds the levels, and watches friends play.
Watch the how-to films
Picks the message, draws the story, and reads every page before it goes out.
See the comic course
Designs the robot on paper, builds it, and codes how it moves.
Explore RoboticsYour kid doesn't need to know anything about AI to start, and neither do you. They draw, tell the story, and make the choices. The studio guides each step, so working with AI becomes a natural part of making.
Draw a ghost. Make a program repeat. Give AI a clear instruction. Each free guide needs no account, and each one points to a studio project for when your kid wants to make something bigger.
A giant helper robot with a kid at the controls — big shoulders, a round cockpit, and a wave. Six steps, then animate it.
Every block is right. One of them is in the wrong place.
The steps are perfect. Nothing happens. The bug is somewhere else.
The cards show the newest guides. This row updates as new ones land.
Four scary films and a puzzle game are all open now. Your kid picks what to make.
A movie to watch together. A game friends can play. A comic to read. At the premiere, your kid's project becomes public, with a page they can send to anyone. You and your kid can make it private anytime.
Every finished project stays in your kid's portfolio. Over the years, it shows what they can make.






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Kubrio Learn has every course. Kubrio One adds the studio your kid picks. Kubrio Unlimited has every studio, and every new one the day it opens.
Cancel anytime. Seven days to change your mind, full refund.